Hitman 2 Colorado Sniper Assassin
Freedom Fighters is the eighth and penultimate mission in HITMAN™, and the fifth to take place in the present-solar day. Agent 47 is tasked with the assassination of Sean Rose, Penelope Graves, Ezra Berg and Maya Parvati.
Targets
Objectives
| | Infiltrate the tornado shelter (only available after eliminating all targets in first playthrough, optional subsequently the latter as of HITMAN™ two) |
| | Investigate the command room (only bachelor after eliminating all targets in first playthrough, optional after the latter as of HITMAN™ 2) |
Exfiltrate
| | Locate the get out |
Freedom Fighters
Diana Burnwood (VO): "Good morning, 47. Nosotros have a lead on the shadow client. ICA white hats accept traced the anonymous data received by our client to one Olivia Hall. Brilliant immature hacktivist and suspect in a dozen cases of cyber vandalism. Using onion routing with state-of-the-art encryption, Hall went through a lot of trouble to stay untraceable. She is good, simply nosotros are meliorate.
Her digital trail has led united states of america to a remote farm in Colorado, where satellite footage has revealed what appears to be the training camp for a private militia. Led by an already registered target, Sean Rose, Australian ecology terrorist and explosives expert, wanted for a series of public bombings. Rose was spotted near the scene of Thomas Cross' kidnapping, which makes him our prime suspect for the shadow customer.
Spurred by Erich Soders, the ICA lath of directors has asked united states of america to infiltrate the subcontract and eliminate Sean Rose along with 3 other prominent militia members. Ezra Berg, retired Mossad interrogator. Penelope Graves, former Interpol anti-terror analyst. And finally, Maya Parvati, former assassinator and gunrunner for the Tamil Tigers.
I'll be honest with you, 47. I consider Erich Soders' reasoning hasty and sick-advised. Now, we cannot get against the wishes of the lath. Simply we can deport our own investigation. Whether a directly threat to the ICA or not, we need to know the shadow client's true calendar.
I will go out you to set."
MISSION STATUS Agile
― Mission Conference
Description
Following Diana's lead that a Shadow Customer has been manipulating world events via Agent 47's missions, the ICA accept been tracking Olivia Hall, a brilliant hacker who put the clients in contact with the ICA. Following Hall'southward trail has led the ICA to a militia group led by environmental terrorist Sean Rose, who is believed to be the one responsible for Thomas Cross' kidnapping.
Erich Soders assigns 47 to infiltrate the militia's HQ in Colorado and eliminate Rose along with three other militia members: One-time Mossad interrogator Ezra Berg, former Interpol analyst Penelope Graves and former gunrunner and pirate Maya Parvati. Diana all the same, is suspicious of Soder's insistence on destroying the militia before finding out its truthful intent, and asks 47 to investigate further during his mission.
Subsequently eliminating all targets, 47 discovers a hidden shelter, which the existent Shadow Client has been using equally a state of war room. Inside, he and Diana discover the Shadow Customer has been tracking 47'southward career as an assassin for years, and has been tracking the members of Providence, a underground organisation of wealthy politicians and kingmakers running the world in cloak-and-dagger. Reading a listing of known Providence assembly, Diana is shocked to see Erich Soders' proper name. 47 makes his escape, unaware that the Shadow Client is watching nearby...
Opportunities
Doomsday Watch
| The post-obit contain spoilers. Click "show" to continue. |
|---|
| An exploding smartwatch. Rose is nothing if non artistic. Fascinating. According to the design, Sean Rose is building an explosive bombardment unit of measurement for a Link 4 smartwatch. The charge appears to be e-mail triggered. The unassuming target checks his messages, the virus triggers the charge, and 'boom'. Very clever, non to mention devious. The resident hackers take installed the software trigger on ane of their phones. And here is a punch line: Rose himself wears a Link four. |
Overpowered
| The following contain spoilers. Click "show" to continue. |
|---|
| And then, Sean Rose ordered a batch of explosive gel. What could possibly practice wrong? This sounds promising. The militia received a large shipment of nitroglycerin this morning, which is now stored at a munitions depot. Plain, Rose himself plans to apply and test the gel as shortly as a sample is ready. |
Point Human
| The following contain spoilers. Click "evidence" to continue. |
|---|
| And so. There'south been a preparation accident. Well, misery loves visitor. A battering ram has injured one of the strike team. Point man by the proper noun of Burgess. And according to those militiamen, Maya Parvati likes to oversee training. Sounds promising, I propose y'all infiltrate the strike team, 47. Perchance you tin can relieve the hapless point human of his duties. |
The Audience
| The following contain spoilers. Click "show" to proceed. |
|---|
| Sean Rose is out to perform a small test on Penelope Graves. Hm, peradventure you can assistance, 47. Penelope Graves is notwithstanding new to this outfit, and it looks like Rose is going to test her dedication to the cause. He's arranged for one of the communications technicians to human activity as an exterior agent. The tech is supposed to show her an Interpol badge and escort her to the slurry pit, request her to betray the militia. Might I advise a last infinitesimal recasting, 47. |
Tongue Tied
| The following contain spoilers. Click "show" to continue. |
|---|
| So the legendary Ezra Berg. Sounds like an overdose waiting to happen. Ezra Berg, legendary Mossad operative who specializes in chemical interrogation techniques, is here at the compound to interrogate a prisoner. My notes indicate he'south ready up a makeshift drug lab in the garage and information technology looks like he's spending a lot of time in the basement. Could be an opportunity here, 47. |
Unclean
| The following incorporate spoilers. Click "show" to continue. |
|---|
| Huh, Sean Rose is hypersensitive to hallucinogens. Could be useful. Intriguing. According to Graves' ledger on Sean Rose, he is hypersensitive to the effect of drugs, in particular, hallucinogens. Concluding time he tried, it triggered a nasty psychotic episode, channeling his fearfulness of germs. Interestingly, the ledger too contains a record of his most recent OCD attack: "desk", "grandfather clock" and "faucet". Hmm. Rose appears to smoke cigarettes when he gets agitated. What if...? |
Intelligence
- 3D Printer
| The post-obit comprise spoilers. Click "prove" to proceed. |
|---|
| The militia has acquired a state-of-art 3D printer which they utilize to manufacture life-like facial masks, probably for some kind of infiltration mission. According to the militiamen, one of the hackers is keeping Sean Rose'due south biometric information in his laptop. |
- Apprentice Notes
| The following contain spoilers. Click "show" to continue. |
|---|
| Notes containing observations on Ezra Berg'south chemically-assisted interrogation of the prisoner. It read like a student'southward observations of a principal's work and dutifully notes Berg's questions and the mixtures he creates in his makeshift lab. It also notes that Berg frequently uses his Bunsen burner for his experiments, and a reminder to keep all flammables away from the lab. |
- Basement Fundamental
| The following comprise spoilers. Click "show" to continue. |
|---|
| This is a primal for the house basement where Ezra Berg is currently interrogating a prisoner. |
- Control Room
| The following contain spoilers. Click "show" to continue. |
|---|
| The farm's tornado shelter is protected past an advanced biometric lock. This must be the militia's command room. In one case the targets are eliminated the shelter is probable our best shot to discover their agenda. According to the farm'due south layout, the entrance is through the basement. |
- Drug Laboratory Memo
| The following contain spoilers. Click "show" to proceed. |
|---|
| A memo from Sean Rose describing the need to refurbish the main house garage into a functional laboratory for Ezra Berg's chemical experiments. Information technology'south stressed that the lab needs a lock and must be equipped with loftier-finish tools for analysis and manufacture of various types of drugs. |
- Exploding Smartwatch
| The following contain spoilers. Click "testify" to continue. |
|---|
| Sean Rose is planning to assassinate Simon Deveraux, CEO of green energy company Biosphere, using an exploding Link 4 smartwatch. Interestingly, Rose wears the aforementioned blazon of watch... |
- Explosive Scout Battery
| The following contain spoilers. Click "testify" to go on. |
|---|
| The battery for a brand new Link 4 smartwatch. Sean Rose has converted it into a bomb. |
- Garage Key
| The following contain spoilers. Click "testify" to continue. |
|---|
| This is a key that grants admission to Ezra Berg'southward makeshift drug laboratory built inside the garage on the side of the main house. |
- Hacker's Phone
| The following incorporate spoilers. Click "testify" to continue. |
|---|
| A phone used by ane of the on-site hackers. It contains the virus that volition trigger Sean Rose'south watch bomb. |
- Hallucinogenic Drugs
| The post-obit comprise spoilers. Click "show" to keep. |
|---|
| Ezra Berg's hallucinogenic drugs, perfect for lacing a cigarette with. |
- Interpol Badge
| The following comprise spoilers. Click "show" to continue. |
|---|
| This is a badge identifying the carrier as a member of Interpol. It'south either genuine or a very well made copy and would be convincing upon casual inspection. |
- Nitroglycerin
| The following contain spoilers. Click "show" to keep. |
|---|
| A vial of nitroglycerin. Highly explosive, even in small doses. |
- Nitroglycerin Invoice
| The following incorporate spoilers. Click "prove" to continue. |
|---|
| An invoice detailing the commitment of a large shipment of nitroglycerin arriving this morning time. A note mentions that it was stored at the munitions depot. |
- Penelope Graves' Private Journal
| The following comprise spoilers. Click "bear witness" to continue. |
|---|
| This is Penelope Graves' ledger containing her profiling notes on Sean Rose. Apparently, he's got a rather sever instance of OCD, nd the ledger describes 3 recent situations that might be of interest: desk-bound, granddaddy clock, and faucet. Rose is unable to medicate himself, as a childhood episode with LSD rendered him hyper-sensetive to drugs of whatsoever kind. If you could get your hands on some hallucinogens, Rose could be going on quite a trip, 47. |
- Perimeter Gate Key
| The post-obit contain spoilers. Click "bear witness" to continue. |
|---|
| This central volition open the lock on the perimeter fence set up up all effectually the farm. |
- Quad Wheel Keys
| The following comprise spoilers. Click "prove" to continue. |
|---|
| Keys for the quad bicycle. |
- Rose'southward Room Key
| The post-obit contain spoilers. Click "evidence" to go on. |
|---|
| This is a key for Sean Rose's room, which can be plant in the main house of the farm. |
- Rose'southward Lookout man Blueprint
| The following comprise spoilers. Click "show" to continue. |
|---|
| A blueprint for Rose's lookout man. Sean Rose has been spending time in his room, building an explosive battery unit for the new Link four smartwatch. The accuse is triggered past an electronic mail-carried virus. When the wearer checks his letters, the battery explodes. In that location's also a note from one of the hackers explaining that the software trigger is completed and has been installed on one of thir phones. |
- Sean Rose's OCD
| The following contain spoilers. Click "testify" to go on. |
|---|
| Sean Rose suffers from OCD and obsesses near order and cleanliness. According to his men, disrupting the layout of his desk, turning off water to his faucet, and off-setting the grandfather clock have all been known to trigger an OCD response. |
- Sean Rose Face Mask
| The following comprise spoilers. Click "show" to continue. |
|---|
| A 3D latex mask resembling Sean Rose. This ought to fool the biometric scanner found outside the tornado shelter command room. |
- The Hostage
| The post-obit incorporate spoilers. Click "show" to continue. |
|---|
| It would seem the militia is holding a hostage. Someone known as a Herald. The term does not appear in ICA archives, but he no dubiousness belongs to any mysterious organization the militia is targeting. |
- The Militia
| The following contain spoilers. Click "bear witness" to go along. |
|---|
| The militia is a motley crew of mercenaries, freedom fighters, intelligence specialists, cyber-criminals and political terrorists like Sean Rose. To unite these faction, the shadow client must have plant some kind of common cause. |
- The Shadow Client
| The post-obit contain spoilers. Click "testify" to continue. |
|---|
| According to the militiamen, Sean Rose is just the head of operations. He cannot exist the shadow client. Whoever thier top leader is, he is clearly driven, resourceful and immensely capable. This, withal, does not change Rose'south target status. |
- The Training Blow
| The post-obit incorporate spoilers. Click "show" to go on. |
|---|
| During a training run in the barn, the point homo of the militia's strike team was clipped by a battering ram. He is currently recovering at the Orchard Warehouse. |
Challenges
Challenges marked with * represent challenges that are also available on Professional difficulty.
Challenges in italics stand for challenges available only for PS4 players in the Sarajevo 6 pack.
Numbers in the "Reward" column (e.m. +5000) are the Mission Mastery Points for that specific map.
All Bonus missions, including Patient Zero missions and ICA Facility missions, have no mastery points for their mission specific challenges. The only exception to this is the Vacation Hoarders mission.
Type Key: A=Assassination; D=Discovery; F=Feats; T=Targets; S; Scarecrow
| Name | Type | Clarification | Rewards |
|---|---|---|---|
| Name Your Poisonous substance* | A | Complete "Freedom Fighters". (Professional difficulty but)' Electrocute Sean Rose, Ezra Berg, Penelope Graves and Maya Parvati with lethal poison. | +5000 |
| Scorched Earth* | A | Complete "Freedom Fighters". (Professional difficulty simply)' Assassinate Maya Parvarti with a burning fuel tank. | +2500 |
| Chemic Warfare* | A | Complete "Freedom Fighters". (Professional difficulty only)' Assassinate Penelope Graves with a gas explosion. | +2500 |
| Watch Your Vi* | A | Complete "Freedom Fighters". (Professional person difficulty simply)' Electrocute both Sean Rose and Maya Parvati with the ram. | +5000 |
| Oh Fire!* | A | Consummate "Freedom Fighters". (Professional difficulty only)' Assassinate Ezra Berg with a gas explosion. | +5000 |
| Silent Assassin* | A | Complete "Freedom Fighters". Simply impale the targets. No bodies found. Exercise non get spotted. If yous are detected by cameras, erase or destroy the evidence. | +5000 |
| Only Pointless* | A | Complete "Freedom Fighters". (Professional difficulty only)' Assassinate Maya Parvati with the ram. | +5000 |
| Wild Rose* | A | Consummate "Freedom Fighters". (Professional difficulty just)' Assassinate Penelope Graves by pushing her into the slurry pit. | +5000 |
| Bouncing Betty* | A | Complete "Freedom Fighters". (Professional difficulty just)' Assassinate Sean Rose by making him accident himself up. | +5000 |
| Mowed Down* | A | Complete "Freedom Fighters". (Professional difficulty only)' Assassinate Ezra Berg with the lawn mower. | +2500 |
| Crushed It* | A | Complete "Freedom Fighters". (Professional difficulty only)' Electrocute Maya Parvati with the automobile lift. | +2500 |
| Cleaning Up* | A | Complete "Liberty Fighters". (Professional difficulty only)' Electrocute Sean Rose by drowning him in the water basin. | +5000 |
| The Perfect Alibi* | A | Complete "Freedom Fighters". (Professional difficulty only)' Electrocute Sean Rose, Ezra Berg, Penelope Graves and Maya Parvati in accidents. | +5000 |
| String Quartet* | A | Complete "Freedom Fighters". (Professional difficulty just)' Assassinate Sean Rose, Ezra Berg, Penelope Graves and Maya Parvati with the fiber wire. | +5000 |
| Suit Only* | A | Assassinate the targets and consummate the mission. Do it all in your accommodate. | +1000 |
| No Evidence* | A | Complete "Freedom Fighters" with no bodies constitute. If you are detected past cameras, erase or destroy the evidence. | +one thousand |
| Carpeting Bombing* | A | Complete "Freedom Fighters". (Professional difficulty only)' Electrocute Penelope Graves with a chandelier. | +2500 |
| Killing Time* | A | Complete "Freedom Fighters". (Professional person difficulty only)' Assassinate Sean Rose with the exploding watch. | +5000 |
| Sniper Assassin* | A | Complete "Liberty Fighters" Assassinate your targets with a sniper rifle. Only kill the targets. Do not get spotted. If you are detected by cameras, erase or destroy the show. | +5000 |
| Silent Assassin, Accommodate Only* | A | Complete "Liberty Fighters". Merely kill the targets. No bodies institute. Do not get spotted. If you are detected by cameras, erase or destroy the evidence. Do it all in your suit. | +5000 |
| Mill Call up | D | Get the explosive battery. | +1000 |
| Blasted | D | Get the nitroglycerin. | +1000 |
| Presume Position | D | Disguise yourself equally a member of the militia aristocracy. | +yard |
| Face Off | D | Get Sean Rose'due south face mask. | +1000 |
| Bluecoat of Dishonor | D | Get the Interpol badge. | +1000 |
| Quite Technical | D | Disguise yourself as a technician. | +thousand |
| Pill Pusher | D | Get the drugs. | +g |
| Have Point | D | Disguise yourself every bit the point man. | +k |
| Getting Technical | D | Beginning in the garage bearded as a technician. | +grand |
| Hacking It | D | Beginning in the farm house disguised as a hacker. | +k |
| Greenish Fingers | D | Commencement in the greenhouse disguised as a soldier. | +m |
| All Terrain Go out | D | Escape with the quad bike. | +1000 |
| Water Boy | D | Start by the water tower. | +1000 |
| Leaving by The Gate | D | Escape through the forepart gate. | +grand |
| River of Dreams | D | Escape via the river. | +1000 |
| The Long Fashion Out | D | Go out the tornado shelter later on completing "Freedom Fighters." | +1000 |
| Bridges Over Park County | D | Escape via the span. | +k |
| Path of Devastation | D | Outset in the sabotage range disguised as an explosives specialist. | +thousand |
| Crossing the Bridge | D | Start at the west bridge. | +1000 |
| Apple Picking | D | Start in the one-time orchard. | +1000 |
| Not Exactly Ulcer Pills | D | Play the video game. | +5000 |
| Body Double | F | Open up the tornado shelter with Sean Rose's confront. | +5000 |
| Tongue Tied | F | Increase the truth serum dosage. | +2500 |
| Unclean | F | Trigger Sean Rose'southward OCD. | +2500 |
| Overpowered | F | Overpower the explosive gel. | +2500 |
| Point Human | F | Disable the safety organization. | +2500 |
| Swamp Thing | F | Dump all 4 targets in the slurry pit. | +2500 |
| The Audition | F | Meet Penelope Graves at the slurry pit. | +2500 |
| Doomsday Watch | F | Bandy the battery in Sean Rose'southward watch. | +2500 |
| Chameleon | F | Find and equip all disguises in Colorado. | +5000 |
| Hold my Pilus | F | Assassinate a target past drowning them. | +grand |
| Piano Man | F | Electrocute a target with the cobweb wire. | +chiliad |
| Rep Tires | F | Larn the quad bike keys. Complete the requirements of a contract. Acquire the hallucinogenic drugs. Feed ten apricots to Mr. Raptor in the pinkish room of the subcontract house. Escape by quad bike. | +1000 |
| Hay At that place! | F | Bale iv bodies in the hay baler. | +2500 |
| Scare Tactics | F | Assassinate a target with a hay bale while disguised as the scarecrow. | +5000 |
| Tasteless, Traceless | F | Assassinate a target with lethal toxicant. | +thou |
| Was That Really Necessary? | F | Electrocute 5 targets with the car lift. | +2500 |
| Gunslinger | F | Shoot all the green bottles on the moose antlers in 5 seconds. | +2500 |
| Someone Could Injure Themselves | F | Assassinate a target in an blow. | +1000 |
| Lending a Hand | F | Pacify 10 militia with the mannequin arm. | +2500 |
| Master Assassin | F | Complete the post-obit Feat Challenges: Pianoforte Man, Someone Could Injure Themselves, Hold My Hair, Straight Shot and Tasteless, Traceless. | +5000 |
| No Birds Hither | F | Acquire the scarecrow disguise. Hide on the other five scarecrow posts while in the scarecrow disguise. | +2500 |
| Straight Shot | F | Assassinate a target with a headshot. | +1000 |
| Wicker Man | F | Larn the scarecrow disguise. Shoot the four bells on power lines in a specific gild. | +5000 |
| Hi Partner | F | Hit the drill leader behind the farm business firm in the caput with an apricot. Plow on the radio. | +2500 |
| Plot Twist | F | Redacted (discover the expose of Erich Soders). | +2500 |
| The Commander | T | Assassinate Sean Rose. | +500 |
| The Interrogator | T | Assassinate Ezra Berg. | +5000 |
| The Instructor | T | Assassinate Maya Parvati. | +5000 |
| The Annotator | T | Assassinate Penelope Graves. | +5000 |
| Taste of Your Own Medicine | Southward | Assassinate 2 targets with a lethal syringe while disguised every bit the Scarecrow. Each assassination must exist seen. Your disguise must be compromised each fourth dimension. Render to an uncompromised state later on each bump-off without changing your disguise. | +5000 |
| They Scream, They Cry | S | Assassinate 1 target with a lethal throw using the axe while disguised every bit the Scarecrow. The assassination must exist seen. Your disguise must be compromised. Render to an uncompromised country without changing your disguise. | +2500 |
| Birth of the Scarecrow | South | Disguise yourself equally the Scarecrow. | +2500 |
| King of the Crop | Due south | Consummate all Scarecrow challenges: Birth of the Scarecrow, They Scream, They Cry, Gustation of Your Own Medicine and Lighten Up. | 'TAC-4 South/A Jungle' +8000 |
| Lighten Upward | S | Assassinate iii targets by burning them while bearded as the Scarecrow. Each assassination must be seen. Your disguise must exist compromised each time. Return to an uncompromised country after each assassination without changing your disguise. | +5000 |
Mastery
| HITMAN™ Normal Difficulty | |||
|---|---|---|---|
| Mastery Level | Type | Unlock | Clarification |
| 2 | Large Agency Pickup | Water Tower | The ICA has placed a big secure case at the pinnacle of the farm'due south water tower. |
| 3 | Starting Location | One-time Orchard | 47 has infiltrated the derelict section of the orchard and begins the mission there. |
| 4 | Small Agency Pickup | Orchard Road | The ICA can conceal a pocket-sized item in a paper-thin box forth the subcontract's main road, by the orchard. |
| v | Poisonous substance | Modern Emetic Syringe | A syringe containing a single dose of an emetic poison. Any individual dosed will immediately go nauseated and seek a location to throw upwards in. Must exist administered manually. |
| half dozen | Starting Location | Surreptitious in the Garage | 47 has infiltrated the militia, and begins the mission in the garage bearded as a militia technician. |
| 7 | Small Agency Pickup | Hay Shed | The ICA can conceal a small particular in the hay befouled. |
| 8 | Starting Location | Secret on the Sabotage Range | 47 has infiltrated the demolition coiffure and begins the mission disguised every bit an explosives specialist. |
| 9 | Large Agency Pickup | Carmine befouled | The ICA can smuggle a large secure example into the hayloft of the farm's red befouled. |
| x | Assail Rifle | RS-fifteen | A mod edition of a widely distributed assail rifle. Fully automatic. Equipped with an constructive suppressor. |
| 10 | Melee | Concealable Baton | A collapsible baton. Can be used in close gainsay to knock an individual unconscious. Can be smuggled through frisk zones. |
| eleven | Starting Location | Undercover by the Greenhouse | 47 has infiltrated the northern end of the orchard and begins the mission past the greenhouse, disguised as a member of the militia. |
| 12 | Small Agency Pickup | Courtyard Shed | The ICA tin can smuggle a small item into a tool basket in the shed. |
| thirteen | Big Agency Pickup | W Bridge | The ICA tin can smuggle a large, secure instance to the compound perimeter, close to the covered bridge. |
| 14 | Starting Location | West Span | 47 has found an alternate approach to the farm perimeter, along the covered bridge, and begins the mission there. |
| fifteen | Tool | Disposable Scrambler | An electronic lockpick. Can bypass an electronic lock. Cannot be reused. |
| 16 | Starting Location | Water Tower | 47 has infiltrated the farm and climbed the water tower. He begins the mission overlooking the farm from the tower. |
| 17 | Small Agency Pickup | Truck Loading Expanse | The ICA tin conceal a small detail amongst some grain bags on one of the trucks in the loading area. |
| 18 | Starting Location | Clandestine in the Farm Firm | 47 has infiltrated the cyber warfare operations room and begins the mission disguised as ane of the hackers. |
| 19 | Small Agency Pickup | Footing Floor Laundry Room | The ICA tin can conceal a small item in a non-descript box on the subcontract house ground floor |
| 20 | Set on Rifle | TAC-4 S/A | A modern bullpup battle rifle. Semi-automated. Accurate, with good range and fantabulous harm. |
| xx | Explosive | Remote CX Demo Block | A block of Composition-ten plastic explosive. Packaged for use in remote explosive applications. Highly suspicious. High risk of collateral damage. |
| HITMAN™ Professional Difficulty | |||
|---|---|---|---|
| Mastery Level | Blazon | Unlock | Description |
| ii | Agency Pickup | Water Tower | The ICA has placed a large secure instance at the top of the farm's h2o tower. |
| Starting Location | Onetime Orchard | 47 has infiltrated the derelict section of the orchard and begins the mission there. | |
| 3 | Subconscious Stash | Orchard Route | The ICA can muffle a small item in a cardboard box forth the farm'due south main road, by the orchard. |
| Starting Location | Hole-and-corner in the Garage | 47 has infiltrated the militia, and begins the mission in the garage disguised as a militia technician. | |
| four | Hidden Stash | Hay Shed | The ICA can conceal a pocket-sized item in the hay barn. |
| Starting Location | Hush-hush on the Demolition Range | 47 has infiltrated the sabotage coiffure and begins the mission disguised equally an explosives specialist. | |
| 5 | Agency Pickup | Red Barn | The ICA can smuggle a large secure case into the hayloft of the farm's scarlet befouled. |
| Starting Location | Hole-and-corner past the Greenhouse | 47 has infiltrated the northern terminate of the orchard and begins the mission past the greenhouse, disguised equally a member of the militia. | |
| half-dozen | Hidden Stash | Courtyard Shed | The ICA can smuggle a small item into a tool basket in the shed. |
| Bureau Pickup | West Bridge | The ICA can smuggle a large, secure case to the compound perimeter, close to the covered bridge. | |
| 7 | Starting Location | West Bridge | 47 has constitute an alternate approach to the farm perimeter, along the covered bridge, and begins the mission there. |
| Starting Location | H2o Tower | 47 has infiltrated the subcontract and climbed the h2o tower. He begins the mission overlooking the farm from the belfry. | |
| 8 | Hidden Stash | Truck Loading Expanse | The ICA tin conceal a small particular amongst some grain numberless on one of the trucks in the loading area. |
| Starting Location | Hole-and-corner in the Farm House | 47 has infiltrated the cyber warfare operations room and begins the mission bearded as one of the hackers. | |
| 9 | Hidden Stash | Ground Flooring Laundry Room | The ICA can conceal a small detail in a non-descript box on the farm business firm footing floor |
| x | Sniper Rifle | Sieger 300 Avant-garde | A modern ICA variant of the Sieger 300. Bullpup rifle designed for high precision damage at far ranges. |
| HITMAN™ 2 | |||
|---|---|---|---|
| Mastery Level | Type | Unlock | Description |
| 2 | Agency Pickup | Water Tower | The ICA has placed a large secure case at the superlative of the farm's h2o tower. |
| Assail Rifle | RS-fifteen | A modern edition of a widely distributed assault rifle. Fully automatic. Equipped with an effective suppressor. | |
| 3 | Starting Location | Old Orchard | 47 has infiltrated the derelict section of the orchard and begins the mission there. |
| 4 | Subconscious Stash | Orchard Route | The ICA can muffle a modest detail in a paper-thin box along the subcontract's chief route, past the orchard. |
| 5 | Assail Rifle | TAC-4 S/A | A modern bullpup boxing burglarize. Semi-automated. Accurate, with proficient range and excellent harm. |
| 6 | Starting Location | Undercover in the Garage | 47 has infiltrated the militia, and begins the mission in the garage disguised equally a militia technician. |
| 7 | Subconscious Stash | Hay Shed | The ICA can conceal a pocket-size detail in the hay barn. |
| Melee | Concealable Billy | A collapsible baton. Can exist used in close combat to knock an private unconscious. Can exist smuggled through frisk zones. | |
| 8 | Starting Location | Undercover on the Demolition Range | 47 has infiltrated the demolition crew and begins the mission bearded as an explosives specialist. |
| ix | Agency Pickup | Reddish Barn | The ICA can smuggle a big secure case into the hayloft of the farm'southward scarlet befouled. |
| ten | Pistol | ICA19 F/A Stealth | A tactical suppressed pistol for high-intensity engagements. Custom slide. Fully automatic mechanism. |
| 11 | Starting Location | Underground by the Greenhouse | 47 has infiltrated the northern end of the orchard and begins the mission by the greenhouse, disguised every bit a member of the militia. |
| 12 | Subconscious Stash | Courtyard Shed | The ICA can smuggle a small item into a tool basket in the shed. |
| thirteen | Agency Pickup | Westward Bridge | The ICA tin smuggle a large, secure example to the compound perimeter, shut to the covered bridge. |
| 14 | Starting Location | West Bridge | 47 has found an alternate approach to the subcontract perimeter, along the covered bridge, and begins the mission there. |
| 15 | Sniper Rifle | Sieger 300 | A classic bullpup sniper rifle designed for precise, medium range engagements. |
| sixteen | Starting Location | Water Belfry | 47 has infiltrated the farm and climbed the water tower. He begins the mission overlooking the subcontract from the tower. |
| 17 | Hidden Stash | Truck Loading Area | The ICA tin muffle a pocket-size item amongst some grain numberless on one of the trucks in the loading surface area. |
| xviii | Starting Location | Hush-hush in the Farm House | 47 has infiltrated the cyber warfare operations room and begins the mission disguised as one of the hackers. |
| 19 | Hidden Stash | Ground Floor Laundry Room | The ICA can muffle a small particular in a non-descript box on the farm business firm ground floor. |
| 20 | Explosive | Remote CX Demo Cake | A block of Composition-10 plastic explosive. Packaged for use in remote explosive applications. Highly suspicious. High risk of collateral damage. |
| HITMAN™ III | |||
|---|---|---|---|
| Mastery Level | Type | Unlock | Description |
| 2 | Agency Pickup | Water Belfry | The ICA has placed a large secure example at the top of the subcontract'south water belfry. |
| Assault Rifle | RS-xv | A modern edition of a widely distributed attack rifle. Fully automated. Equipped with an effective suppressor. | |
| 3 | Starting Location | Erstwhile Orchard | 47 has infiltrated the derelict department of the orchard and begins the mission there. |
| four | Hidden Stash | Orchard Route | The ICA can conceal a small item in a cardboard box along the farm's main road, by the orchard. |
| 5 | Set on Burglarize | TAC-four S/A | A modernistic bullpup battle rifle. Semi-automated. Accurate, with adept range and first-class harm. |
| 6 | Starting Location | Undercover in the Garage | 47 has infiltrated the militia, and begins the mission in the garage bearded as a militia technician. |
| 7 | Subconscious Stash | Hay Shed | The ICA tin can conceal a minor item in the hay barn. |
| Melee | Concealable Baton | A collapsible baton. Tin can be used in close combat to knock an private unconscious. Can be smuggled through frisk zones. | |
| 8 | Starting Location | Undercover on the Demolition Range | 47 has infiltrated the demolition coiffure and begins the mission bearded every bit an explosives specialist. |
| 9 | Agency Pickup | Ruddy Barn | The ICA can smuggle a large secure case into the hayloft of the farm's red befouled. |
| ten | Pistol | ICA19 F/A Stealth | A tactical suppressed pistol for high-intensity engagements. Custom slide. Fully automatic mechanism. |
| Tool | Disposable Scrambler | An electronic lock choice. Can bypass an electronic lock. Cannot exist reused. | |
| 11 | Starting Location | Undercover by the Greenhouse | 47 has infiltrated the northern cease of the orchard and begins the mission by the greenhouse, disguised equally a fellow member of the militia. |
| 12 | Hidden Stash | Courtyard Shed | The ICA can smuggle a small detail into a tool basket in the shed. |
| 13 | Agency Pickup | West Bridge | The ICA can smuggle a big, secure case to the chemical compound perimeter, close to the covered bridge. |
| 14 | Starting Location | West Bridge | 47 has establish an alternate approach to the farm perimeter, along the covered bridge, and begins the mission at that place. |
| xv | Sniper Rifle | Sieger 300 | A classic bullpup sniper rifle designed for precise, medium range engagements. |
| 16 | Starting Location | Water Belfry | 47 has infiltrated the farm and climbed the water tower. He begins the mission overlooking the farm from the tower. |
| 17 | Hidden Stash | Truck Loading Expanse | The ICA can conceal a pocket-sized particular amid some grain numberless on one of the trucks in the loading area. |
| 18 | Starting Location | Undercover in the Farm Firm | 47 has infiltrated the cyber warfare operations room and begins the mission disguised as one of the hackers. |
| 19 | Subconscious Stash | Footing Flooring Laundry Room | The ICA can conceal a pocket-sized item in a non-descript box on the farm business firm basis floor. |
| xx | Explosive | Remote CX Demo Block | A block of Composition-10 plastic explosive. Packaged for utilize in remote explosive applications. Highly suspicious. High run a risk of collateral damage. |
Disguises
- Tactical Gear (starting suit)
- Explosives Specialist
- Hacker
- Militia Melt
- Militia Elite
- Militia Spec Ops
- Militia Soldier
- Militia Technician
- Point Man
- Scarecrow
Weapons
| Firearms | ||||
|---|---|---|---|---|
| Bartoli 75R | Fusil G1-iv | HX-seven | ||
| HX-10 | Bartoli 12G | Tactical Bartoli 12G | ||
| Melee Weapons | ||||
| Baseball | Baseball game Bat | Branding Iron | Brick | Cleaver |
| Cowboy Bosom | Crowbar | Hammer | Kitchen Knife | Mannequin Arm |
| Old Axe | Screwdriver | Shovel | Soda Can | Wrench |
| Explosives | ||||
| Explosive Propane Flask | Fire Extinguisher | Hacker's Phone | Nitroglycerin | |
| Distractions | Poisons | |||
| Apricot | Money | Emetic Rat Poison | Lethal Poison Pill Jar | Modernistic Lethal Syringe |
Other NPCs
- Finn Jacobs - Militia hacker
- Isaac Kay - Militia hacker
- Greg Barnes - Militia hacker
- Joshua Trumbo - Militia hacker
- Luke Poole - Militia hacker
- Lloyd Burgess - Militia point man
- Robert Powell - Militia melt
- Matthew Robertson - Militia technician who carries a Interpol bluecoat
- Ewan Morton - Sean Rose'south bodyguard
- Reece Faulkner - Militia elite
- Robert Powell - Militia melt
Escalation Contracts
HITMAN™
There are 3 escalation contracts bachelor in Colorado:
- The Farley Crescendo
- The Mallory Misfortune
- The Otaktay Obliteration
HITMAN™ ii
At that place is 1 escalation contract bachelor in Colorado:
- The Farley Crescendo
Elusive Targets
This is a list of the elusive targets who appeared in Colorado: Some Go Reactivation in HITMAN™ 2 or HITMAN™ III
- Elusive Target #xviii: The Chameleon
- 13 January 2017 - twenty January 2017 (HITMAN™ )
- 2 Baronial 2019 - 12 August 2019 ( HITMAN™ 2)
- Elusive Target #22: The Bookkeeper
- 17 March 2017 - 24 March 2017 (HITMAN™ )
Notes
- All starting suits are forbidden on the entire map, which is rendered always a hostile area when not disguised.
- Camp personnel are highly specialized in their duties and access rights; no uniform grants admission to the entire map.
- Due to the camp's highly militarized nature, all camp uniforms other than the Hacker are immune to be openly armed.
Trivia
The text below contains some of the Easter eggs on this mission. For the full list of Easter eggs on this & other missions, see here.
- The mission name "Liberty Fighters" is a reference to the 2003 third-person shooter game of the same name, too by IO Interactive.
- Sean Rose is mentioned for a final fourth dimension in Hitman 2's debut mission, Nightcall, by Alma Reynard, his former partner. Alma propose her house says "Welcome Alma and Sean ii" when Orson arrives with her. (Orson is Alma's new partner).
- One of the militia members reappears in the mission Nightcall, now working for Alma Reynard as a guard. He can be overheard discussing the effect, nonetheless unnerved by how 47 managed to inflitrate the compound and kill all four targets without anybody noticing, likening information technology to "expiry itself stalking the military camp".
- Completing the "Wicker Human" challenge will requite 47 the supernatural power to burn down anyone who is near him. He volition lose this power if he changes the scarecrow disguise, only will regain it if he re-acquires the scarecrow disguise. This is a reference to a 1973 horror film of the same name, also set in a rural location.
- Donald Trump is indirectly mentioned in a casual chat between two guards.[1]
- Completing the "Hullo Partner" claiming will make the nearby guards stop their war machine drill & dance to Texan instrumental music.
Gallery
Hitman 2 Colorado Sniper Assassin,
Source: https://hitman.fandom.com/wiki/Freedom_Fighters
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